About Us


Our History

Formed in 1998 as ‘Max Gaming Technologies’, our company has worked on dozens of projects over the past 20 years ranging from original IP games to working with our partners on large IP based projects.  Over those years our senior staff have built upon our success in delivering high quality work across multiple platforms(PC, Mac, Facebook, iOS, Android, Xbox)

We have multiple projects we’re working on with a focus on games as a service with our own original IP as well as working with our partners on branded IP.

Our Culture

We are Gamers First! Our approach to making games is player-centric first and foremost.

We work with our partners to create high grossing games in the mobile market.

We create high quality products using lean production methods and data to help drive improvement.

Our Clients

For a full list of current and past clients and projects please contact us at contact@maxgaming.net

some of our client projects

Max Gaming provides both full service and ADHOC teams to collaborate with our clients. Contact us now to start something amazing!

Hotel Transylvania: Blast Game (Engineering and Animation)
SpongeBob Moves In (Live Operations, Content)
Pacific Rim Breach Wars (Engineering, Technical Art)
WWE Champions (Engineering, Art)
TMNT Portal Power (Steam port, Game Design, Art)
Card Wars Kingdom (Animations, 2D VFX/UI)
Adventure Time Card Wars (Animations, 2D VFX/UI)